AI Insights · Timothy · September 2022
Performance of Top Interactive Story Games on Android in South America, Q3 2022
Discover the performance trends of the top five interactive story games on Android in South America during Q3 2022, including download rates, revenue, and active users.
In the third quarter of 2022, interactive story games on Android in South America showcased various performance trends. Here's a closer look at the top five apps in this category, based on data from Sensor Tower.
Chapters: Interactive Stories saw a gradual decline in weekly revenue, starting at approximately $10.9K in late June and ending at around $7.5K by the end of September. Weekly downloads also experienced a downward trend, peaking at 6.6K in mid-July and dropping to 3K by the end of the quarter. Active users decreased from 107K at the start of the quarter to 65K by the end.
Journeys: Romance Stories had fluctuating weekly revenue, beginning at $6.6K in late June and ending at $3.9K in late September. Weekly downloads showed a significant dip from 74.5K in early July to 52K by the end of the quarter. Active users saw a decrease from 266K to 210K throughout the quarter.
Romance Fate: Story & Chapters experienced a steady increase in weekly revenue, starting at $3.8K in late June and reaching $6.3K by the end of September. Weekly downloads rose significantly, from 5K in late June to 15.7K by the end of the quarter. Active users increased from 18K to 30K over the same period.
Time Princess: Pearl Girl showed a slight decline in weekly revenue, starting at $4.1K in late June and ending at $2.8K by the end of September. Weekly downloads saw a notable peak of 6.8K in mid-August but decreased to 3.1K by the end of the quarter. Active users fluctuated but remained relatively stable, starting at 133K and ending at 128K.
Episode - Choose Your Story had a varied performance in weekly revenue, starting at $3.4K in late June, peaking at $4K in early July, and ending at $2.5K by the end of September. Weekly downloads exhibited growth from 50.9K in late June to 62K by the end of the quarter. Active users remained strong, increasing from 301K to 329K over the quarter.
For more insights and detailed data, visit Sensor Tower.